Learn Adobe Flash / Animate
In this course you will learn how to create animation projects such as short films, commercials and even big projects such as television shows. Flash is capable of both frame-by-frame animation, as well as other, more complex puppeting animation.
Included In This Course
Closed Captions
Certificate of Completion
Learn Adobe Flash and Animation
Adobe Flash/Animate is an animation and interactive media industry-standard software. With it, we can create animation projects such as short films, commercials, and even big projects such as television shows. While it is capable of being the only software used for all parts of an animated project, it’s not necessarily compositing, video editing, or sound software. Thus, it’s best utilized with other software such as Premiere and After Effects for animated projects.
Flash is capable of both frame-by-frame animation, as well as other, more complex puppet animation. However, while it has some camera functionality, it’s rather limited with it and again if you’d like to imply 3D space you’re best off including other software with more powerful camera features and manipulation, such as After Effects.
However, what makes Flash different from other animation software is that it’s also built for interactivity, and with it, you can create interactive projects, websites (though it’s a risky program to use for websites because of SEO), e-cards and video games.
Proudly DisplayYour Achievement
Upon completion of your training, you’ll receive a personalized certificate of completion to help validate to others your new skills.Adobe Flash/Animate Course Content
Module 1
- 1.1 Introduction
- 1.2 What is Flash Animate
- 1.3 Creating A New Document in Flash and Exploring the Interface
- 1.4 Drawing in Flash Part 1
- 1.5 Drawing in Flash Part 2
- 1.6 Frame by Frame Animating in Flash Part 1
- 1.7 Frame by Frame Animating in Flash Part 2
- 1.8 Saving, Rendering, and Exporting
- 1.9 Animating with Symbols Part 1
- 1.10 Animating with Symbols Part 2
- 1.11 Animating with Symbols Part 3
- 1.12 Different Types of Tweening Part 1
- 1.13 Different Types of Tweening Part 2
- 1.14 Nesting Symbols
- 1.15 Importing Graphics Part 1
- 1.16 Importing Graphics Part 2
- 1.17 Masking Part 1
- 1.18 Masking Part 2
- 1.19 Camera and Parallax Scrolling Part 1
- 1.20 Camera and Parallax Scrolling Part 2
- 1.21 Camera and Parallax Scrolling Part 3
- 1.22 Rotoscoping Part 1
- 1.23 Rotoscoping Part 2
- 1.24 Rotoscoping Part 3
- 1.25 Rotoscoping Part 4
- 1.26 Rotoscoping Part 5
- 1.27 Rotoscoping Part 6
- 1.28 Rotoscoping Part 7
- 1.29 Creating a Puppet Part 1
- 1.30 Creating a Puppet Part 2
- 1.31 Creating a Puppet Part 3
- 1.32 Creating a Puppet Part 4
- 1.33 Creating a Puppet Part 5
- 1.34 Creating a Puppet Part 6
- 1.35 Animating a Puppet Part 1
- 1.36 Animating a Puppet Part 2
- 1.37 Animating a Puppet Part 3
- 1.38 Animating a Puppet Part 4
- 1.39 Cycles
- 1.40 Interchangeable Parts
- 1.41 Interactivity
- 1.42 Text Part 1
- 1.43 Text Part 2
- 1.44 Animating with Code
- 1.45 Dialog Part 1
- 1.46 Dialog Part 2
- 1.47 Dialog Part 3
- 1.48 Dialog Part 4
- 1.49 Controlling the Timeline Part 1
- 1.50 Controlling the Timeline Part 1
- 1.51 Putting Together an Interactive eCard Part 1
- 1.52 Putting Together an Interactive eCard Part 2
- 1.53 Putting Together an Interactive eCard Part 3
- 1.54 Putting Together an Interactive eCard Part 4
- 1.55 Putting Together an Interactive eCard Part 5
- 1.56 Bone Tool
- 1.57 Conclusion
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Your Training Instructor
Dana Corrigan is a 2D animation professor and freelance animator/illustrator whose work includes TV Pilots, E-Cards, Motion Graphics, animated short films, and developing pitch books and presentations for cartoon shows. She has an MFA in Animation from Savannah College of Art and Design and has been teaching at the university level since 2011.
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Smooth delivery and easy access to LMS. Good to see that the LMS offers progress tracking. Would be great if badges were offered on completion of courses to share via Credly to future employers.